Pal · Water · Article 1

Necromus Void Guide — Stats, Best Build & How to Catch

Everything you need to raise, ride and battle with Necromus Void in Palworld 1.0. Necromus Void is a uncommon Water Pal (#115) with 220 HP, 285 ATK and 105 DEF, best known for its Deep Current partner skill.

Updated 2026-07-29

Key takeaways
  • Necromus Void overview
  • Base stats & ratings
  • How to catch
  • Best moveset

Necromus Void overview

Necromus Void is a uncommon water Pal known for its deep current ability. Frequently sighted in the Windswept Hills. It appears most reliably around the Windswept Hills. In combat it deals Water-type damage and slots into a party as a uncommon-tier Water unit.

Base stats & ratings

HP 220 · ATK 285 · DEF 105 · Speed 98 · Ride Speed 714 · Stamina 223. Pal Stars rates Necromus Void PvE 5/10, PvP 5/10, Base 5/10 and Mount 5/10 for Palworld 1.0.

How to catch

Necromus Void has a base capture rate of 45 out of 100. Weaken it below 30% HP and use a Mega Sphere from behind for the best odds. Elemental advantage (Fire vs Grass, Water vs Fire, Grass vs Water, Electric vs Water, Ground vs Electric, Ice vs Dragon, Dark vs Neutral, Dragon vs Dragon) speeds the weaken step.

Best moveset

Necromus Void learns 4 active moves in Palworld 1.0. The strongest rotation is Umbral Lance, Dragon Breath, Fireball. Pair the highest-power Water move with a same-type STAB partner so both slots benefit from Water-boosting passives.

Work suitabilities & base role

Necromus Void is tagged for Watering, Cooling. Slot it into a base loop that stacks its highest work value — for example, an berry + wheat plantation with cooling line — and give it the Workaholic + Serious passives to squeeze out extra work speed.

Partner skill & mount notes

Necromus Void's partner skill "Deep Current" activates while it rides on your shoulder or is deployed. Its ride speed of 714 makes it a support-only rider — better as a base worker than a full-time mount.