Pal Stars

Palworld Card Database

Every one of the 257 printed Palworld OFFICIAL CARD GAME cards is listed here under its exact printed card number — EBP01-001 through EBP01-100 for Dawn of Palpagos, TD01 and TD02 for the Trial Decks, PR for promos — together with every parallel printing (SR, SP, OSR, SSP, SSS, TSR, TSP), the card image, color, cost, power, strike and rules text.

Card images are shown for identification and review purposes. For official artwork and rulings, visit the Palworld OFFICIAL CARD GAME card list ↗.

Affiliate disclosure: When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, TCGPlayer, & the eBay Partner Network. Card prices track English printings only; Japanese printings are shown separately where tracked. Prices updated as of not yet synced.

How are Palworld TCG cards numbered and identified?

Every Palworld OFFICIAL CARD GAME card carries a printed English code that identifies it exactly: EBP01 codes for the Dawn of Palpagos booster set, ETD codes for the Trial Decks, EPR codes for promos and ESOUL codes for Soul cards, with a rarity suffix such as SR, SP, OSR, SSP, SSS, TSR or TSP marking a parallel printing of the same card. The base number identifies the card, the suffix identifies which printing you are holding, and the two together are what marketplaces and price data key on.

Only on this page

  • The full printed code list for all 257 printings
  • Official card scan for every number, click to enlarge
  • Colour, cost, power, strike and rules text per card
  • Which numbers exist as parallels and which do not
  • Today's market price chip on every card tile
  • Promo and Not-For-Sale printings (16)
Check what each card is worth

Palworld TCG rarity codes explained

Palworld OFFICIAL CARD GAME rarity codes run C (Common), U (Uncommon), R (Rare), RR (Double Rare), SR (Super Rare), SP (Special), OSR (Over Super Rare), SSP (Super Special Parallel) and SSS (Ultra Secret Gold Card). Trial Deck printings use TD, TSR and TSP; promos use PR. Hover any code below for its full meaning.

  • CCCommon — the base pull of every booster pack, 4 copies allowed per deck.Common
  • UUUncommon — one step above Common; roughly one to two per pack.Uncommon
  • RRRare — holo-foil treatment, about one per pack.Rare
  • RRRRDouble Rare — premium foil leader-class Pals, roughly 1 in 6 packs.Double Rare
  • SRSRSuper Rare — full-art foil printing of an existing card.Super Rare
  • SPSPSpecial — special foil parallel with alternate framing.Special
  • OSROSROver Super Rare — original full-art illustration exclusive to the chase slot.Over Super Rare
  • SSPSSPSuper Special Parallel — textured full-bleed art, one of the hardest pulls in the set.Super Special Parallel
  • SSSSSSUltra Secret Gold Card — the single hidden gold chase card of the set.Ultra Secret Gold Card
  • TDTDTrial Deck — printed only inside a Trial Deck, never in boosters.Trial Deck
  • TSRTSRTrial Super Rare — foil Trial Deck parallel.Trial Super Rare
  • TSPTSPTrial Special Parallel — signed/alt-art Trial Deck parallel.Trial Special Parallel
  • PRPRPromo — event, pre-release or product-bundle exclusive.Promo
257 cards
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257 of 257 cards match
EBP01-001

Jormuntide Ignis

Pal · Red

RRRRDouble Rare — premium foil leader-class Pals, roughly 1 in 6 packs.
Rate
Cost
8
Power
1700
Strike
4

ACT · 1Turn · [③] OR [Discard 2 cards from hand] Stand this card.

EBP01-001OSR

Jormuntide Ignis

Pal · Red

OSROSROver Super Rare — original full-art illustration exclusive to the chase slot.
Rate
Cost
8
Power
1700
Strike
4

ACT · 1Turn · [③] OR [Discard 2 cards from hand] Stand this card.

EBP01-001SSP

Jormuntide Ignis

Pal · Red

SSPSSPSuper Special Parallel — textured full-bleed art, one of the hardest pulls in the set.
Rate
Cost
8
Power
1700
Strike
4

ACT · 1Turn · [③] OR [Discard 2 cards from hand] Stand this card.

EBP01-002

Suzaku

Pal · Red

RRRRDouble Rare — premium foil leader-class Pals, roughly 1 in 6 packs.
Rate
Cost
7
Power
1200
Strike
3

CONT · When your red card would deal Damage · other than battle damage to a Pal, deal +200 Damage · instead (Strengthens this card's ability too). AUTO · OnDeploy · Choose up to 1 Pal, and deal 700 Damage · .

EBP01-002OSR

Suzaku

Pal · Red

OSROSROver Super Rare — original full-art illustration exclusive to the chase slot.
Rate
Cost
7
Power
1200
Strike
3

CONT · When your red card would deal Damage · other than battle damage to a Pal, deal +200 Damage · instead (Strengthens this card's ability too). AUTO · OnDeploy · Choose up to 1 Pal, and deal 700 Damage · .

EBP01-002SP

Suzaku

Pal · Red

SPSPSpecial — special foil parallel with alternate framing.
Rate
Cost
7
Power
1200
Strike
3

CONT · When your red card would deal Damage · other than battle damage to a Pal, deal +200 Damage · instead (Strengthens this card's ability too). AUTO · OnDeploy · Choose up to 1 Pal, and deal 700 Damage · .

EBP01-003

Gobfin Ignis

Pal · Red

RRRare — holo-foil treatment, about one per pack.
Rate
Cost
4
Power
400
Strike
2

CONT · All of your other red Pals get Power · +300.

EBP01-003SR

Gobfin Ignis

Pal · Red

SRSRSuper Rare — full-art foil printing of an existing card.
Rate
Cost
4
Power
400
Strike
2

CONT · All of your other red Pals get Power · +300.

EBP01-004

Bushi

Pal · Red

RRRare — holo-foil treatment, about one per pack.
Rate
Cost
5
Power
800
Strike
2

AUTO · At the end of the battle this card attacked, you may return this card to hand. ACT · Interrupt (Hand · Quick · [①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

EBP01-004SR

Bushi

Pal · Red

SRSRSuper Rare — full-art foil printing of an existing card.
Rate
Cost
5
Power
800
Strike
2

AUTO · At the end of the battle this card attacked, you may return this card to hand. ACT · Interrupt (Hand · Quick · [①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

EBP01-005

Reptyro

Pal · Red

RRRare — holo-foil treatment, about one per pack.
Rate
Cost
8
Power
1500
Strike
3

AUTO · OnDeploy · Get 3 Material · . ACT · 1Turn · [Consume 3 Material · ] Look at the top 5 cards of your deck, choose up to 1 ◇8 or less gear from among them and deploy it, and shuffle the rest of the cards with the deck.

EBP01-005SR

Reptyro

Pal · Red

SRSRSuper Rare — full-art foil printing of an existing card.
Rate
Cost
8
Power
1500
Strike
3

AUTO · OnDeploy · Get 3 Material · . ACT · 1Turn · [Consume 3 Material · ] Look at the top 5 cards of your deck, choose up to 1 ◇8 or less gear from among them and deploy it, and shuffle the rest of the cards with the deck.

EBP01-006

Foxparks

Pal · Red

UUUncommon — one step above Common; roughly one to two per pack.
Rate
Cost
2
Power
200
Strike
1

AUTO · Brave 300 (OnAttack · This card gets Power · +300 until end of turn)

EBP01-006SR

Foxparks

Pal · Red

SRSRSuper Rare — full-art foil printing of an existing card.
Rate
Cost
2
Power
200
Strike
1

AUTO · Brave 300 (OnAttack · This card gets Power · +300 until end of turn)

EBP01-007

Kitsun

Pal · Red

UUUncommon — one step above Common; roughly one to two per pack.
Rate
Cost
5
Power
400
Strike
2

AUTO · OnDeploy · Choose up to 1 ◇7 or greater Pal, and deal 1200 Damage · .

EBP01-007SR

Kitsun

Pal · Red

SRSRSuper Rare — full-art foil printing of an existing card.
Rate
Cost
5
Power
400
Strike
2

AUTO · OnDeploy · Choose up to 1 ◇7 or greater Pal, and deal 1200 Damage · .

EBP01-008

Sparkit

Pal · Red

UUUncommon — one step above Common; roughly one to two per pack.
Rate
Cost
3
Power
400
Strike
1

AUTO · OnDeploy · Choose up to 1 Pal in the stand state, and deal 500 Damage · .

EBP01-009

Univolt

Pal · Red

UUUncommon — one step above Common; roughly one to two per pack.
Rate
Cost
4
Power
600
Strike
2

AUTO · Brave 300 (OnAttack · This card gets Power · +300 until end of turn)

EBP01-010

Ragnahawk

Pal · Red

UUUncommon — one step above Common; roughly one to two per pack.
Rate
Cost
6
Power
1000
Strike
2

AUTO · OnAttack · Choose all of your red Pals, and they get Power · +500/Strike · +1 until end of turn.

EBP01-011

Rooby

Pal · Red

CCCommon — the base pull of every booster pack, 4 copies allowed per deck.
Rate
Cost
2
Power
200
Strike
1

AUTO · Serious 400 (OnAssign · Choose 1 Pal, and it gets Power · +400 until end of turn)

EBP01-012

Flambelle

Pal · Red

CCCommon — the base pull of every booster pack, 4 copies allowed per deck.
Rate
Cost
3
Power
400
Strike
1

AUTO · OnDeploy · Get 2 Material · .

EBP01-013

Pyrin

Pal · Red

CCCommon — the base pull of every booster pack, 4 copies allowed per deck.
Rate
Cost
6
Power
1200
Strike
2
EBP01-014

Blazehowl

Pal · Red

CCCommon — the base pull of every booster pack, 4 copies allowed per deck.
Rate
Cost
7
Power
1200
Strike
3

ACT · Interrupt (Hand · Quick · [①, discard this card] OR [Discard this card and 1 other card from hand] Nullify the opponent's attack. Battle damage does not occur)

EBP01-015

Mounted Machine Gun

Structure · Red

RRRare — holo-foil treatment, about one per pack.
Rate
Cost
4
Power
1000
Strike

ACT · 1Turn · [Consume X Material · , assign 1 Pal] Perform 〈Choose 1 Pal, and deal 500 Damage · . 〉 X times.

Palworld card database FAQ

How many cards are in the Palworld Official Card Game?

The Palworld OFFICIAL CARD GAME currently has 257 printed cards indexed on Pal Stars: 100 base cards in BP01 Dawn of Palpagos plus its SR, SP, OSR, SSP and SSS parallels, 24 cards each in the TD01 Red・Blue and TD02 Green・Purple Trial Decks with TSR and TSP parallels, and promo (PR) cards.

Where is the card number printed on a Palworld TCG card?

The card number sits in the lower band of the card face and reads as set code, dash, collector number — for example EBP01-001. Parallel printings append their rarity to the same number, so the OSR parallel of EBP01-001 is printed EBP01-001OSR and the Super Special Parallel is EBP01-001SSP.

What do the Palworld card rarity codes C, U, R, RR, SR, SP, OSR, SSP and SSS mean?

C is Common, U is Uncommon, R is Rare, RR is Double Rare, SR is Super Rare, SP is a Special foil parallel, OSR is an Over Super Rare with exclusive illustration, SSP is a Super Special Parallel with textured full-bleed art, and SSS is the single Ultra Secret Gold Card chase card. Trial Deck printings use TD, TSR and TSP, and promos use PR.

What do Palworld card colors mean?

Palworld cards use Red, Blue, Green, Purple and Colorless. A card's color determines which energy it needs and which deck archetypes it fits; Colorless cards splash into any deck.

How do I verify a Palworld card number?

Use the Pal Stars Card Checker: enter the printed code such as EBP01-001 or EBP01-001SSP and compare the returned set, rarity, color, cost and card art with the card in hand.

Palworld TCG card database checklist?

Use the card database as a Palworld TCG card database checklist: filter by set, card type, element, color and rarity, then compare each printed card number against your binder.

Official Palworld trading card list by element?

The official Palworld trading card list by element can be built from the advanced filters: choose an element, then sort or narrow by rarity, color and set.

Palworld card game rules and deck building?

Start with the TCG Tools page for Palworld card game rules and deck building support, then use this database to verify each card's color, cost, power and printed rules text.

Every Palworld card printing A-Z

Complete index of all 257 printed card numbers. Parallel printings open on their own scan and market prices.

Booster Pack — Dawn of Palpagos

Trial Deck — Dawn of Palpagos Red・Blue

Trial Deck — Dawn of Palpagos Green・Purple

PR Promo & Demo Cards — Not For Sale