Pal · Ground · Article 1

Solar Direhowl Guide — Stats, Best Build & How to Catch

Everything you need to raise, ride and battle with Solar Direhowl in Palworld 1.0. Solar Direhowl is a legendary Ground Pal (#241) with 369 HP, 326 ATK and 180 DEF, best known for its Quake Stomp partner skill.

Updated 2026-07-29

Key takeaways
  • Solar Direhowl overview
  • Base stats & ratings
  • How to catch
  • Best moveset

Solar Direhowl overview

Solar Direhowl is a legendary ground Pal known for its quake stomp ability. Frequently sighted in the Marsh of Whispers. It appears most reliably around the Marsh of Whispers. In combat it deals Ground-type damage and slots into a party as a legendary-tier Ground unit.

Base stats & ratings

HP 369 · ATK 326 · DEF 180 · Speed 97 · Ride Speed 564 · Stamina 156. Pal Stars rates Solar Direhowl PvE 10/10, PvP 10/10, Base 8/10 and Mount 4/10 for Palworld 1.0.

How to catch

Solar Direhowl has a base capture rate of 3 out of 100. Weaken it below 30% HP and use a Legendary or Ultra Sphere from behind for the best odds. Elemental advantage (Fire vs Grass, Water vs Fire, Grass vs Water, Electric vs Water, Ground vs Electric, Ice vs Dragon, Dark vs Neutral, Dragon vs Dragon) speeds the weaken step.

Best moveset

Solar Direhowl learns 4 active moves in Palworld 1.0. The strongest rotation is Fireball, Earth Fissure, Thunder Bolt. Pair the highest-power Ground move with a same-type STAB partner so both slots benefit from Ground-boosting passives.

Work suitabilities & base role

Solar Direhowl is tagged for Mining, Handiwork. Slot it into a base loop that stacks its highest work value — for example, an quarry line — and give it the Workaholic + Serious passives to squeeze out extra work speed.

Partner skill & mount notes

Solar Direhowl's partner skill "Quake Stomp" activates while it rides on your shoulder or is deployed. Its ride speed of 564 makes it a support-only rider — better as a base worker than a full-time mount.