Solar Fuack Guide — Stats, Best Build & How to Catch
Everything you need to raise, ride and battle with Solar Fuack in Palworld 1.0. Solar Fuack is a uncommon Ground Pal (#221) with 359 HP, 122 ATK and 195 DEF, best known for its Quake Stomp partner skill.
Updated 2026-07-29
- ✓Solar Fuack overview
- ✓Base stats & ratings
- ✓How to catch
- ✓Best moveset
Solar Fuack overview
Solar Fuack is a uncommon ground Pal known for its quake stomp ability. Frequently sighted in the Feybreak Isles. It appears most reliably around the Feybreak Isles. In combat it deals Ground-type damage and slots into a party as a uncommon-tier Ground unit.
Base stats & ratings
HP 359 · ATK 122 · DEF 195 · Speed 131 · Ride Speed 932 · Stamina 83. Pal Stars rates Solar Fuack PvE 6/10, PvP 5/10, Base 8/10 and Mount 7/10 for Palworld 1.0.
How to catch
Solar Fuack has a base capture rate of 48 out of 100. Weaken it below 30% HP and use a Mega Sphere from behind for the best odds. Elemental advantage (Fire vs Grass, Water vs Fire, Grass vs Water, Electric vs Water, Ground vs Electric, Ice vs Dragon, Dark vs Neutral, Dragon vs Dragon) speeds the weaken step.
Best moveset
Solar Fuack learns 4 active moves in Palworld 1.0. The strongest rotation is Rock Blast, Vine Whip, Slam. Pair the highest-power Ground move with a same-type STAB partner so both slots benefit from Ground-boosting passives.
Work suitabilities & base role
Solar Fuack is tagged for Mining, Handiwork. Slot it into a base loop that stacks its highest work value — for example, an quarry line — and give it the Workaholic + Serious passives to squeeze out extra work speed.
Partner skill & mount notes
Solar Fuack's partner skill "Quake Stomp" activates while it rides on your shoulder or is deployed. Its ride speed of 932 makes it a strong mid-tier mount for exploration.