Palworld Boss Route Planner
The fastest Palworld boss order is by level, not by map position. Set your current level and the planner routes all 13 tower, raid and predator bosses into a single run — sorted by level band, grouped so you only travel each Palpagos region once, with the recommended weapon, armour, counter element and counter Pals for every stop.
Route settings
Stops more than five levels below you are marked as overlevelled clean-up.
Lv 10 · weak to Ground
13 travel legs
Bosses more than 5 levels below you
Your route (13 stops)
Leg 1: Windswept Hills
1 boss · Lv 10–10Zoe & Grizzbolt
Lv 10 · Tower BossRayne Syndicate Tower, Windswept Hills (coords 114, -434)
- Weak to
- Ground
- Resists
- Electric, Water
- Weapon
- Handgun
- Armour
- Pal Metal Armor + Shield
- Party
- Rushoar, Fuack, Tanzee, Any 4-star condensed Ground-type
- Spheres
- Not capturable
Leg 2: Bamboo Groves
1 boss · Lv 30–30Lily & Lyleen
Lv 30 · Tower BossFree Pal Alliance Tower, Bamboo Groves (coords -95, -220)
- Weak to
- Fire
- Resists
- Grass, Ground, Water
- Weapon
- Assault Rifle
- Armour
- Pal Metal Armor + Shield
- Party
- Ragnahawk, Arsox, Incineram, Any 4-star condensed Fire-type
- Spheres
- Not capturable
20 levels above you — clear the alphas in Bamboo Groves first.
Leg 3: Summoned / instanced arena
1 boss · Lv 40–40Axel & Orserk
Lv 40 · Tower BossBrothers of the Eternal Pyre Tower, Dessicated Desert (coords 357, 353)
- Weak to
- Ice, Ground
- Resists
- Dragon, Electric, Water
- Weapon
- Pump-Action Shotgun
- Armour
- Refined Metal Armor + Mega Shield
- Party
- Frostallion, Mammorest Cryst, Astegon, Any 4-star condensed Ice-type
- Spheres
- Not capturable
30 levels above you — clear the alphas in Summoned / instanced arena first.
Leg 4: Mount Obsidian
1 boss · Lv 50–50Alpha Jetragon
Lv 50 · Predator BossMount Obsidian summit, No Man's Trail (coords -792, -535)
- Weak to
- Ice
- Resists
- Dragon, Fire, Electric
- Weapon
- Pump-Action Shotgun
- Armour
- Refined Metal Armor + Mega Shield
- Party
- Frostallion, Astegon, Mammorest Cryst, Any 4-star condensed Ice-type
- Spheres
- Legendary Sphere ×15 (below 20% HP)
40 levels above you — clear the alphas in Mount Obsidian first.
Leg 5: Summoned / instanced arena
1 boss · Lv 50–50Bellanoir
Lv 50 · Raid BossSummoning Altar at your own base
- Weak to
- Dragon
- Resists
- Dark, Neutral
- Weapon
- Pump-Action Shotgun
- Armour
- Refined Metal Armor + Mega Shield
- Party
- Jetragon, Astegon, Necromus, Any 4-star condensed Dragon-type
- Spheres
- Legendary Sphere ×15 (below 20% HP)
40 levels above you — clear the alphas in Summoned / instanced arena first.
Leg 6: Astral Mountains
1 boss · Lv 50–50Marcus & Faleris
Lv 50 · Tower BossPIDF Tower, Astral Mountains (coords -669, 542)
- Weak to
- Water
- Resists
- Fire, Grass, Ice
- Weapon
- Pump-Action Shotgun
- Armour
- Heat Resistant Pal Metal Armor
- Party
- Jormuntide, Suzaku Aqua, Penking, Any 4-star condensed Water-type
- Spheres
- Not capturable
40 levels above you — clear the alphas in Astral Mountains first.
Leg 7: Sea Breeze Archipelago
1 boss · Lv 55–55Alpha Panthalus
Lv 55 · Predator BossFeybreak coastal waters and Sea Breeze Archipelago shallows (roaming Alpha)
- Weak to
- Electric
- Resists
- Water, Fire, Ice
- Weapon
- Legendary Assault Rifle
- Armour
- Legendary Metal Armor + Legendary Shield Mk II
- Party
- Orserk, Grizzbolt, Univolt, Any 4-star condensed Electric-type
- Spheres
- Legendary Sphere ×15 (below 20% HP)
45 levels above you — clear the alphas in Sea Breeze Archipelago first.
Leg 8: Summoned / instanced arena
1 boss · Lv 55–55Bellanoir Libero
Lv 55 · Raid BossSummoning Altar (Libero Slab required)
- Weak to
- Dragon
- Resists
- Dark, Neutral, Ice
- Weapon
- Legendary Assault Rifle
- Armour
- Legendary Metal Armor + Legendary Shield Mk II
- Party
- Jetragon, Frostallion Noct, Paladius, Any 4-star condensed Dragon-type
- Spheres
- Legendary Sphere ×15 (below 20% HP)
45 levels above you — clear the alphas in Summoned / instanced arena first.
Leg 9: Sakurajima
1 boss · Lv 55–55Bjorn & Bastigor
Lv 55 · Tower BossSakurajima Tower, Sakurajima Island
- Weak to
- Fire
- Resists
- Ice, Water
- Weapon
- Legendary Assault Rifle
- Armour
- Cold Resistant Pal Metal Armor
- Party
- Blazamut, Suzaku, Faleris, Any 4-star condensed Fire-type
- Spheres
- Not capturable
45 levels above you — clear the alphas in Sakurajima first.
Leg 10: Summoned / instanced arena
1 boss · Lv 55–55Victor & Shadowbeak
Lv 55 · Tower BossPAL Genetic Research Unit Tower, No Man's Trail (coords -150, -400)
- Weak to
- Dragon
- Resists
- Dark, Neutral
- Weapon
- Legendary Assault Rifle
- Armour
- Legendary Metal Armor + Legendary Shield Mk II
- Party
- Jetragon, Jormuntide Ignis, Paladius, Any 4-star condensed Dragon-type
- Spheres
- Not capturable
45 levels above you — clear the alphas in Summoned / instanced arena first.
Leg 11: Sakurajima
1 boss · Lv 60–60Blazamut Ryu
Lv 60 · Predator BossSakurajima volcanic region (roaming spawn)
- Weak to
- Water
- Resists
- Fire, Grass, Ice
- Weapon
- Legendary Assault Rifle
- Armour
- Heat Resistant Pal Metal Armor
- Party
- Jormuntide, Suzaku Aqua, Penking, Any 4-star condensed Water-type
- Spheres
- Legendary Sphere ×15 (below 20% HP)
50 levels above you — clear the alphas in Sakurajima first.
Leg 12: Feybreak
1 boss · Lv 60–60Saya & Selyne
Lv 60 · Tower BossFeybreak Tower, Feybreak Island
- Weak to
- Dragon
- Resists
- Dark, Neutral
- Weapon
- Legendary Assault Rifle
- Armour
- Legendary Metal Armor + Legendary Shield Mk II
- Party
- Jetragon, Xenolord (post-clear), Necromus, Any 4-star condensed Dragon-type
- Spheres
- Not capturable
50 levels above you — clear the alphas in Feybreak first.
Leg 13: Sakurajima
1 boss · Lv 60–60Xenolord
Lv 60 · Raid BossSummoning Altar (Xenolord Slab, Sakurajima research)
- Weak to
- Ice
- Resists
- Dragon, Fire, Electric
- Weapon
- Legendary Assault Rifle
- Armour
- Legendary Metal Armor + Legendary Shield Mk II
- Party
- Frostallion, Mammorest Cryst, Jormuntide, Any 4-star condensed Ice-type
- Spheres
- Legendary Sphere ×15 (below 20% HP)
50 levels above you — clear the alphas in Sakurajima first.
Gear checkpoints along the route
Each upgrade below is the minimum loadout for the level band it appears in. Craft it before the stop it is listed against rather than mid-run.
- By Lv 10: Handgun · Pal Metal Armor + Shield
- By Lv 30: Assault Rifle · Pal Metal Armor + Shield
- By Lv 40: Pump-Action Shotgun · Refined Metal Armor + Mega Shield
- By Lv 50: Pump-Action Shotgun · Heat Resistant Pal Metal Armor
- By Lv 55: Legendary Assault Rifle · Legendary Metal Armor + Legendary Shield Mk II
- By Lv 55: Legendary Assault Rifle · Cold Resistant Pal Metal Armor
- By Lv 60: Legendary Assault Rifle · Heat Resistant Pal Metal Armor
Palworld boss route FAQ
What is the best boss order in Palworld?
The fastest clear order is by boss level, not by map position: Zoe & Grizzbolt (Lv 10), Lily & Lyleen (Lv 20), Marcus & Faleris (Lv 30), Axel & Orserk (Lv 40), Victor & Shadowbeak (Lv 50), then the Sakurajima and Feybreak fights. The Pal Stars boss route planner sorts all 13 Palworld bosses into that order for you and adds the alpha and raid detours that sit inside each level band.
What level should I be for each Palworld boss?
Match or exceed the boss level and stay inside a five-level window. Fighting more than five levels under a boss applies a damage penalty that makes tower time limits unwinnable, so clear the alphas in the same region first to close the gap.
How does the Palworld boss route planner work?
Set your current level and pick which boss types you want to fight. The planner returns an ordered run: every boss inside your level window, grouped by Palpagos region so you travel each island once, with the recommended weapon, armour, counter element and party for each stop, plus a link to that boss's full guide.
Does the planner remember which bosses I have cleared?
Yes. Ticking a boss stores it in your browser, so your route rebuilds around the fights you still have left every time you return to the page. Clearing your browser storage resets the run.
Can I plan raid bosses and predator bosses in the same route?
Yes. Toggle Tower Boss, Raid Boss and Predator Boss on or off. Raid bosses are summoned at an altar rather than found in the world, so the planner lists them as end-of-band stops once you can survive their level band.