Palworld Boss Route Planner

The fastest Palworld boss order is by level, not by map position. Set your current level and the planner routes all 13 tower, raid and predator bosses into a single run — sorted by level band, grouped so you only travel each Palpagos region once, with the recommended weapon, armour, counter element and counter Pals for every stop.

Route settings

Stops more than five levels below you are marked as overlevelled clean-up.

Boss types in the route
Next fight
Zoe & Grizzbolt

Lv 10 · weak to Ground

Stops remaining
13

13 travel legs

Overlevelled clean-up
0

Bosses more than 5 levels below you

Your route (13 stops)

  1. Leg 1: Windswept Hills

    1 boss · Lv 1010
    • Zoe & Grizzbolt

      Lv 10 · Tower Boss

      Rayne Syndicate Tower, Windswept Hills (coords 114, -434)

      Weak to
      Ground
      Resists
      Electric, Water
      Weapon
      Handgun
      Armour
      Pal Metal Armor + Shield
      Party
      Rushoar, Fuack, Tanzee, Any 4-star condensed Ground-type
      Spheres
      Not capturable
  2. Leg 2: Bamboo Groves

    1 boss · Lv 3030
    • Lily & Lyleen

      Lv 30 · Tower Boss

      Free Pal Alliance Tower, Bamboo Groves (coords -95, -220)

      Weak to
      Fire
      Resists
      Grass, Ground, Water
      Weapon
      Assault Rifle
      Armour
      Pal Metal Armor + Shield
      Party
      Ragnahawk, Arsox, Incineram, Any 4-star condensed Fire-type
      Spheres
      Not capturable

      20 levels above you — clear the alphas in Bamboo Groves first.

  3. Leg 3: Summoned / instanced arena

    1 boss · Lv 4040
    • Axel & Orserk

      Lv 40 · Tower Boss

      Brothers of the Eternal Pyre Tower, Dessicated Desert (coords 357, 353)

      Weak to
      Ice, Ground
      Resists
      Dragon, Electric, Water
      Weapon
      Pump-Action Shotgun
      Armour
      Refined Metal Armor + Mega Shield
      Party
      Frostallion, Mammorest Cryst, Astegon, Any 4-star condensed Ice-type
      Spheres
      Not capturable

      30 levels above you — clear the alphas in Summoned / instanced arena first.

  4. Leg 4: Mount Obsidian

    1 boss · Lv 5050
    • Alpha Jetragon

      Lv 50 · Predator Boss

      Mount Obsidian summit, No Man's Trail (coords -792, -535)

      Weak to
      Ice
      Resists
      Dragon, Fire, Electric
      Weapon
      Pump-Action Shotgun
      Armour
      Refined Metal Armor + Mega Shield
      Party
      Frostallion, Astegon, Mammorest Cryst, Any 4-star condensed Ice-type
      Spheres
      Legendary Sphere ×15 (below 20% HP)

      40 levels above you — clear the alphas in Mount Obsidian first.

  5. Leg 5: Summoned / instanced arena

    1 boss · Lv 5050
    • Bellanoir

      Lv 50 · Raid Boss

      Summoning Altar at your own base

      Weak to
      Dragon
      Resists
      Dark, Neutral
      Weapon
      Pump-Action Shotgun
      Armour
      Refined Metal Armor + Mega Shield
      Party
      Jetragon, Astegon, Necromus, Any 4-star condensed Dragon-type
      Spheres
      Legendary Sphere ×15 (below 20% HP)

      40 levels above you — clear the alphas in Summoned / instanced arena first.

  6. Leg 6: Astral Mountains

    1 boss · Lv 5050
    • Marcus & Faleris

      Lv 50 · Tower Boss

      PIDF Tower, Astral Mountains (coords -669, 542)

      Weak to
      Water
      Resists
      Fire, Grass, Ice
      Weapon
      Pump-Action Shotgun
      Armour
      Heat Resistant Pal Metal Armor
      Party
      Jormuntide, Suzaku Aqua, Penking, Any 4-star condensed Water-type
      Spheres
      Not capturable

      40 levels above you — clear the alphas in Astral Mountains first.

  7. Leg 7: Sea Breeze Archipelago

    1 boss · Lv 5555
    • Alpha Panthalus

      Lv 55 · Predator Boss

      Feybreak coastal waters and Sea Breeze Archipelago shallows (roaming Alpha)

      Weak to
      Electric
      Resists
      Water, Fire, Ice
      Weapon
      Legendary Assault Rifle
      Armour
      Legendary Metal Armor + Legendary Shield Mk II
      Party
      Orserk, Grizzbolt, Univolt, Any 4-star condensed Electric-type
      Spheres
      Legendary Sphere ×15 (below 20% HP)

      45 levels above you — clear the alphas in Sea Breeze Archipelago first.

  8. Leg 8: Summoned / instanced arena

    1 boss · Lv 5555
    • Bellanoir Libero

      Lv 55 · Raid Boss

      Summoning Altar (Libero Slab required)

      Weak to
      Dragon
      Resists
      Dark, Neutral, Ice
      Weapon
      Legendary Assault Rifle
      Armour
      Legendary Metal Armor + Legendary Shield Mk II
      Party
      Jetragon, Frostallion Noct, Paladius, Any 4-star condensed Dragon-type
      Spheres
      Legendary Sphere ×15 (below 20% HP)

      45 levels above you — clear the alphas in Summoned / instanced arena first.

  9. Leg 9: Sakurajima

    1 boss · Lv 5555
    • Bjorn & Bastigor

      Lv 55 · Tower Boss

      Sakurajima Tower, Sakurajima Island

      Weak to
      Fire
      Resists
      Ice, Water
      Weapon
      Legendary Assault Rifle
      Armour
      Cold Resistant Pal Metal Armor
      Party
      Blazamut, Suzaku, Faleris, Any 4-star condensed Fire-type
      Spheres
      Not capturable

      45 levels above you — clear the alphas in Sakurajima first.

  10. Leg 10: Summoned / instanced arena

    1 boss · Lv 5555
    • Victor & Shadowbeak

      Lv 55 · Tower Boss

      PAL Genetic Research Unit Tower, No Man's Trail (coords -150, -400)

      Weak to
      Dragon
      Resists
      Dark, Neutral
      Weapon
      Legendary Assault Rifle
      Armour
      Legendary Metal Armor + Legendary Shield Mk II
      Party
      Jetragon, Jormuntide Ignis, Paladius, Any 4-star condensed Dragon-type
      Spheres
      Not capturable

      45 levels above you — clear the alphas in Summoned / instanced arena first.

  11. Leg 11: Sakurajima

    1 boss · Lv 6060
    • Blazamut Ryu

      Lv 60 · Predator Boss

      Sakurajima volcanic region (roaming spawn)

      Weak to
      Water
      Resists
      Fire, Grass, Ice
      Weapon
      Legendary Assault Rifle
      Armour
      Heat Resistant Pal Metal Armor
      Party
      Jormuntide, Suzaku Aqua, Penking, Any 4-star condensed Water-type
      Spheres
      Legendary Sphere ×15 (below 20% HP)

      50 levels above you — clear the alphas in Sakurajima first.

  12. Leg 12: Feybreak

    1 boss · Lv 6060
    • Saya & Selyne

      Lv 60 · Tower Boss

      Feybreak Tower, Feybreak Island

      Weak to
      Dragon
      Resists
      Dark, Neutral
      Weapon
      Legendary Assault Rifle
      Armour
      Legendary Metal Armor + Legendary Shield Mk II
      Party
      Jetragon, Xenolord (post-clear), Necromus, Any 4-star condensed Dragon-type
      Spheres
      Not capturable

      50 levels above you — clear the alphas in Feybreak first.

  13. Leg 13: Sakurajima

    1 boss · Lv 6060
    • Xenolord

      Lv 60 · Raid Boss

      Summoning Altar (Xenolord Slab, Sakurajima research)

      Weak to
      Ice
      Resists
      Dragon, Fire, Electric
      Weapon
      Legendary Assault Rifle
      Armour
      Legendary Metal Armor + Legendary Shield Mk II
      Party
      Frostallion, Mammorest Cryst, Jormuntide, Any 4-star condensed Ice-type
      Spheres
      Legendary Sphere ×15 (below 20% HP)

      50 levels above you — clear the alphas in Sakurajima first.

Gear checkpoints along the route

Each upgrade below is the minimum loadout for the level band it appears in. Craft it before the stop it is listed against rather than mid-run.

  • By Lv 10: Handgun · Pal Metal Armor + Shield
  • By Lv 30: Assault Rifle · Pal Metal Armor + Shield
  • By Lv 40: Pump-Action Shotgun · Refined Metal Armor + Mega Shield
  • By Lv 50: Pump-Action Shotgun · Heat Resistant Pal Metal Armor
  • By Lv 55: Legendary Assault Rifle · Legendary Metal Armor + Legendary Shield Mk II
  • By Lv 55: Legendary Assault Rifle · Cold Resistant Pal Metal Armor
  • By Lv 60: Legendary Assault Rifle · Heat Resistant Pal Metal Armor

Palworld boss route FAQ

What is the best boss order in Palworld?

The fastest clear order is by boss level, not by map position: Zoe & Grizzbolt (Lv 10), Lily & Lyleen (Lv 20), Marcus & Faleris (Lv 30), Axel & Orserk (Lv 40), Victor & Shadowbeak (Lv 50), then the Sakurajima and Feybreak fights. The Pal Stars boss route planner sorts all 13 Palworld bosses into that order for you and adds the alpha and raid detours that sit inside each level band.

What level should I be for each Palworld boss?

Match or exceed the boss level and stay inside a five-level window. Fighting more than five levels under a boss applies a damage penalty that makes tower time limits unwinnable, so clear the alphas in the same region first to close the gap.

How does the Palworld boss route planner work?

Set your current level and pick which boss types you want to fight. The planner returns an ordered run: every boss inside your level window, grouped by Palpagos region so you travel each island once, with the recommended weapon, armour, counter element and party for each stop, plus a link to that boss's full guide.

Does the planner remember which bosses I have cleared?

Yes. Ticking a boss stores it in your browser, so your route rebuilds around the fights you still have left every time you return to the page. Clearing your browser storage resets the run.

Can I plan raid bosses and predator bosses in the same route?

Yes. Toggle Tower Boss, Raid Boss and Predator Boss on or off. Raid bosses are summoned at an altar rather than found in the world, so the planner lists them as end-of-band stops once you can survive their level band.