Bosses · Article 1

How to beat Bellanoir in Palworld

Bellanoir is a level 50 raid boss with roughly ~200,000 health, weak to Dragon and resistant to Dark, Neutral. Summon at a purpose-built flat arena base with no walls to block movement. Rotate four Dragon-type Pals so each one tanks a phase, and keep the altar behind you so adds cannot cut off your escape lane.

Updated 2026-08-01

Key takeaways
  • Fight summary
  • Core strategy
  • Element plan
  • Recommended party

Fight summary

Palworld's first raid boss, summoned at a Summoning Altar with a Slab instead of being found in the world. Designed for a full four-Pal party or a co-op group. Expect a hard 15 minutes timer, so damage output matters as much as survival.

Core strategy

Summon at a purpose-built flat arena base with no walls to block movement. Rotate four Dragon-type Pals so each one tanks a phase, and keep the altar behind you so adds cannot cut off your escape lane.

Element plan

Attack with Dragon damage for the 1.5× multiplier and avoid Dark, Neutral moves entirely — they land at reduced damage and waste the timer. Check /elements for the full matchup chart before you queue up.

Recommended party

Bring Jetragon, Astegon, Necromus. Condense each of them to at least 3 stars at the Pal Essence Condenser and equip Grade-3 or better armour; under-levelled Pals die inside the first minute of this fight.

Level and gear floor

Attempt this fight at player level 52 or higher with the best weapon tier available at that point. Pack 10+ Mega Health Potions and, for the Tower fights, cold or heat resistance matching Summoning Altar at your own base.