Maps · Article 1

Palworld Map Region Level Order

Follow the level bands outward from your starting region, unlocking a border fast travel statue in each one before you fight it. Filter the interactive map by level to see exactly which region your current squad can clear next. Everything here feeds the Palworld map at /map, so run the tool alongside the guide.

Updated 2026-08-26

Key takeaways
  • In what order should you clear Palworld's map regions?
  • Why this matters
  • What the game actually checks
  • Use it with the Palworld map

In what order should you clear Palworld's map regions?

Follow the level bands outward from your starting region, unlocking a border fast travel statue in each one before you fight it. Filter the interactive map by level to see exactly which region your current squad can clear next.

Why this matters

Adjacent regions can differ by dozens of levels; the level band decides the order. Neighbouring regions can be wildly out of band; check the filter first.

What the game actually checks

Starting band: Low-level regions built for the first ten levels and the first base. Mid bands: Element-themed regions where type coverage starts to matter more than raw stats. Late bands: High-level regions holding the late-game materials and the hardest field alphas. Bridging: Border statues let you access a band before you are levelled for it. Gating: Tower bosses pace progression between bands.

Use it with the Palworld map

Everything here feeds the Palworld map at /map, so run the tool alongside the guide. Open /map in a second tab, apply the filters described below, and work from the tool's output instead of memorised combos.

Official sources
Palworld — official site

Pocketpair's official Palworld site: patch notes, roadmap and news.