Pal · Electric · Article 1

Teafant Guide — Stats, Best Build & How to Catch

Everything you need to raise, ride and battle with Teafant in Palworld 1.0. Teafant is a common Electric Pal (#016) with 178 HP, 152 ATK and 171 DEF, best known for its Overcharge partner skill.

Updated 2026-07-29

Key takeaways
  • Teafant overview
  • Base stats & ratings
  • How to catch
  • Best moveset

Teafant overview

Teafant is a common electric Pal known for its overcharge ability. Frequently sighted in the Forgotten Mines. It appears most reliably around the Forgotten Mines. In combat it deals Electric-type damage and slots into a party as a common-tier Electric unit.

Base stats & ratings

HP 178 · ATK 152 · DEF 171 · Speed 50 · Ride Speed 432 · Stamina 188. Pal Stars rates Teafant PvE 6/10, PvP 3/10, Base 4/10 and Mount 3/10 for Palworld 1.0.

How to catch

Teafant has a base capture rate of 71 out of 100. Weaken it below 30% HP and use a regular Pal Sphere from behind for the best odds. Elemental advantage (Fire vs Grass, Water vs Fire, Grass vs Water, Electric vs Water, Ground vs Electric, Ice vs Dragon, Dark vs Neutral, Dragon vs Dragon) speeds the weaken step.

Best moveset

Teafant learns 4 active moves in Palworld 1.0. The strongest rotation is Umbral Lance, Rock Blast, Blizzard Spike. Pair the highest-power Electric move with a same-type STAB partner so both slots benefit from Electric-boosting passives.

Work suitabilities & base role

Teafant is tagged for Generating Electricity. Slot it into a base loop that stacks its highest work value — for example, an power generator array line — and give it the Workaholic + Serious passives to squeeze out extra work speed.

Partner skill & mount notes

Teafant's partner skill "Overcharge" activates while it rides on your shoulder or is deployed. Its ride speed of 432 makes it a support-only rider — better as a base worker than a full-time mount.