Pal Stars
Card Game · Article 2

Deck building — the 50-card main deck blueprint

A legal Palworld OCG deck is exactly 50 cards in the main deck plus a separate 10-card Soul deck. These are the official construction limits and the ratios strong lists run.

Updated for the current Palworld patch

Busy automated Palworld base with Pals working at production stations
Technology unlocks power Palworld bases, crafting and automation. Image: Pocketpair / Steam.
Key takeaways
  • Deck limits
  • Pals (24–28)
  • Gear, Structures and Events (22–26)
  • Consistency

Deck limits

Main deck exactly 50 cards, Soul deck exactly 10 Soul cards, a maximum of 4 copies of any one card name, a maximum of 8 Lucky Pals, and no more than 2 colors (Colorless cards are always allowed).

Pals (24–28)

Spread the cost curve from 1 to 6 souls: a base of cheap early Pals, a strong 3–4 cost midgame, and two to four finishers.

Gear, Structures and Events (22–26)

Gear attaches to a Pal for extra power, Structures give a persistent effect, and Events are your interaction — most lists want 8–10 Events.

Consistency

Keep draw and search cards at 4 copies. Because the Soul deck is fixed at 10, your consistency budget goes entirely into the main deck.