Pal Stars
TCG Rules · Article 3

Souls, costs and paying for cards

Souls are the Palworld TCG's resource system. You set one card per turn as a Soul, then rest Souls to pay a card's printed cost — so a cost-5 Legendary Pal is only online once you have five Souls available.

Updated for the current Palworld patch

Player fighting a large water Pal during a Palworld boss encounter
Element matchups and attack stats determine damage in live combat. Image: Pocketpair / Steam.
Key takeaways
  • Setting Souls
  • Paying costs
  • Color requirements
  • Soul Deck vs Souls in play

Setting Souls

One card per turn during the Soul Phase, from hand. Any card can be set, which makes dead draws recoverable instead of wasted.

Paying costs

Rest the required number of Souls. They stand again in your next Start Phase, so double-spending in one turn is impossible.

Color requirements

Red, Blue, Green, Purple and Colorless costs must be matched by Souls of that color. Two-color decks want a near-even Soul spread or you brick.

Soul Deck vs Souls in play

The 10-card Soul Deck is your life total and is separate from Souls you set for cost. Do not confuse the two zones — they never interact.

Curve advice

Aim for 12-16 cards at cost 1-2, a strong cost-3 body, and no more than 6 cards above cost 5 in a 50-card list.