TCG Deck · Article 4

Palworld TCG Energy and Cost Curve: mistakes and fixes

Four failure modes that account for most wasted money and lost games on this topic, each with the fix.

Updated 2026-08-26

Key takeaways
  • Building a deck of only strong cards
  • Missing an energy placement
  • Four colours in one list
  • Ignoring the builder's distribution graph

Building a deck of only strong cards

Strength per card without a curve loses to any deck that acts first.

Missing an energy placement

One skipped placement pushes every remaining play back a turn.

Four colours in one list

Colour requirements make the printed cost effectively higher; two colours is the safe default.

Ignoring the builder's distribution graph

Curve holes are invisible in a card list and obvious in the distribution view.

Official sources
Palworld on Steam

Official store page with the current build and update history.